Handgun is a Weapon class. Perhaps, the only distinct trait of this category is the best Range among non-maxed arms. Side arms are not uniform in their potential, while some models are only suitable to serve as backup, others offer decent offensive capabilities.
- Pistol (one of default weapons with worst characteristics, the only thing fine about it is Aim).
- Beretta (best Recovery in its class, other parameters are fairly mediocre).
- Desert Eagle (negates Armor and offers persistent rate of Damage, also possesses the best Range and Aim).
- Dual Pistols (two rounds are fired per shot, resulting in potentially double Damage, but lacks in Aim; generally treated as the most stylish weapon available).
- Revolver (best Damage and, surprisingly, Capacity, starts fully loaded, it also has good Range and Knocks Down the target – all at a price of worst Aim and Recovery).
According to the client's sprite sheet there are 2 handguns not featured in the game or not discovered yet. There are no icons for them, however, which could mean that the weapons were cut during early stages of development.